// SquareLine LVGL GENERATED FILE
// EDITOR VERSION: SquareLine Studio 1.0.5
// LVGL VERSION: 8.2
// PROJECT: SquareLine_Project

#ifndef _SQUARELINE_PROJECT_UI_H
#define _SQUARELINE_PROJECT_UI_H

#ifdef __cplusplus
extern "C" {
#endif

#if __has_include("lvgl.h")
#include "lvgl.h"
#else
#include "lvgl/lvgl.h"
#endif

extern lv_obj_t * ui_Screen1;
extern lv_obj_t * ui_MainUI;
extern lv_obj_t * ui_UPDOWN;
extern lv_obj_t * ui_CPUtext;
extern lv_obj_t * ui_CPUUse;
extern lv_obj_t * ui_CPUName;
extern lv_obj_t * ui_SSD;
extern lv_obj_t * ui_Image2;
extern lv_obj_t * ui_Image3;
extern lv_obj_t * ui_Panel2;
extern lv_obj_t * ui_SSD1D;
extern lv_obj_t * ui_Image1;
extern lv_obj_t * ui_SSD2D;
extern lv_obj_t * ui_Image5;
extern lv_obj_t * ui_Label1;
extern lv_obj_t * ui_Label2;
extern lv_obj_t * ui_SSD1B;
extern lv_obj_t * ui_SSD2B;
extern lv_obj_t * ui_RAM;
extern lv_obj_t * ui_RAM1;
extern lv_obj_t * ui_RAMB;
extern lv_obj_t * ui_Label5;
extern lv_obj_t * ui_Image6;
extern lv_obj_t * ui_CPUTemp;
extern lv_obj_t * ui_Image4;
extern lv_obj_t * ui_CPUTempB;
extern lv_obj_t * ui_CPUfequence;
extern lv_obj_t * ui_CPUfequence1;
extern lv_obj_t * ui_CPUfequenceB;
extern lv_obj_t * ui_Image7;
extern lv_obj_t * ui_Button1;
extern lv_obj_t * ui_NIC1DownSpeed;
extern lv_obj_t * ui_Screen2;
extern lv_obj_t * ui_hours;
extern lv_obj_t * ui_min;
extern lv_obj_t * ui_sec;
extern lv_obj_t * ui_year;
extern lv_obj_t * ui_month;
extern lv_obj_t * ui_Day;
extern lv_obj_t * ui_day;
extern lv_obj_t * ui_Lable0;
extern lv_obj_t * ui_Lable1;
extern lv_obj_t * ui_Button2;
extern lv_obj_t * ui_Screen3;
extern lv_obj_t * ui_Button3;


LV_IMG_DECLARE(ui_img_ui1_png);    // assets\UI1.png
LV_IMG_DECLARE(ui_img_upload_png);    // assets\UPLOAD.png
LV_IMG_DECLARE(ui_img_cpu_png);    // assets\CPU.png
LV_IMG_DECLARE(ui_img_ssdlogo_png);    // assets\SSDlogo.png
LV_IMG_DECLARE(ui_img_ssd2_png);    // assets\SSD2.png
LV_IMG_DECLARE(ui_img_ssd1_png);    // assets\SSD1.png
LV_IMG_DECLARE(ui_img_ram1_png);    // assets\RAM1.png
LV_IMG_DECLARE(ui_img_cputext2_png);    // assets\CPUtext2.png
LV_IMG_DECLARE(ui_img_cputemp_png);    // assets\CPUTemp.png
LV_IMG_DECLARE(ui_img_fan_png);    // assets\fan.png
LV_IMG_DECLARE(ui_img_yaerbeide_png);    // assets\Yaerbeide.png




void ui_init(void);

#ifdef __cplusplus
} /*extern "C"*/
#endif

#endif
